![]() Note 2: If the audio is a bit off when using a ripped CD audio track, with speech being cut off at the beginning or end of lines, you probably have to cut or insert some silence at the beginning of it. Notably you should NOT select the "Contents" subfolder, which will detect, but fail to run properly. Typically this will be something like /Users/username/Library/Application Support/Steam/steamapps/common/LOOM/LOOM.app. on macOS, you will need to point ScummVM at the application bundle called 'LOOM' inside the games installation folder.However, if you point ScummVM directly to this subfolder, it will not detect the game successfully. That subfolder contains the data files listed above for PC CD. on Windows, you will need to point ScummVM to the game's installation folder (labeled 'LOOM') which contains a Loom.exe file and a subfolder (also labeled 'LOOM').Note 1: For the Steam version in particular: Steam and GOG.com versions also have a CDDA.SOU file that is needed for speech.The DOS floppy EGA version contained only 16 colors.įor more information on how ScummVM uses game data files, see the user documentation.Īmiga, Atari ST, FM Towns, PC EGA, PC Demo As a result, the close-up shots were present in the FM Towns versions. The FM Towns CD version was also presented in 256 colors, however it was not a talkie. ![]() Due to limitations in lip-syncing at the time, the DOS CD version did not include the scenes where the characters were presented in close-up shots. ![]() The DOS CD version of this was a "talkie version" presented in 256 colors, however unlike most talkie games the speech came from CDDA tracks on the CD. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |